The following are the cheapest attackers and defenders (vs 50/50 inf/cav total attack) in initial production cost on a per 1000 resource cost basis. 0 © Travian-tool.com | Travian Games is a holder of all images. Scouts are military units which are used to collect information about enemy villages. 47.5 Defense Paladin:…….. 64.0 Attack,. buildings. In order to scout the enemy village, the scouting units must not be accompanied by other units. Build time: 2.17 days. However, teutons should build macemen rather than axemen when resources are not an issue due to higher att/time production (see below). 940 740 360 400Academy level 5Stable level 1 Neu hinzufügen Server. – They are the best raiders, speed attackers, and melee defenders – Overall they are ~28% stronger than the Romans, and ~33% stronger than the Teutons. 1,300 / hour … + 300 / hour 18 . Answer: 1.75 times more. Subscribe with your email. Travian Travel Calculator Very useful tool for calculating travel attack times. 7 speed, carries 30/wheat, costs 315/wheat Swordsman:. Scouts are the only units not affected by the Gauls' traps. (It is better to send a scout before attacking) A player is counted as inactive when his score did not change for more than 4 days. Detriments: Slow moving (Speed is 9 fields per hour), Equites Legati Research Time Gaulish are ... they are slightly faster =) Unit comparison calculator: scouts If it doesn't, just send a raid with a reasonably small amount of troops that arrives when your fakes do (or at least that used to be possible, THAT was a that was widely underused). 74.0 Attack,.. 57.0 /. 7 = 350. -=ROMAN=- Legionnaire:… 27,000 Attack / 55,750 Defense Praetorian:…. Sign In to access you account details. In case you cannot find the answer you need on your own you'll get a chance to contact us at the end. With 5 fully-upgraded scouts and no wall, you can detect any scouting attempts from up to 544 non-upgraded scouts or 156 fully-upgraded scouts; you can completely kill scouting attempts of up to 5 non-upgraded scouts or 3 fully-upgraded scouts. – adjacent) city. Subscribe to Travian Tactics news. Finally, for Wheat only, your population and the wheat consumption of your army is subtracted from your production. Romans and teuts should trade praets for spearmen (or, less preferably, use legos) to even out their inf/cav defense ratios. Wegerechner T2 / Distance calculator T2 / Afstandscalculator T2 / Calculatrice de chemin T2. When you have begun to hold your own in Travian, explored oases around your villages, scouted the area and defended yourself against several foes, you might want to think about attacking other people. … 2 / hour … —– .1 . The Catapult is used by the Teutons; the Romans and the Gauls use Fire Catapults and Trebuchet respectively. 45 / hour 10 . . The Natars use Ballistas, but the player cannot select this tribe. Park scouts too in your oasis if you use them to park your main attack troops. Travian Calculator - ultimate calculator tool for amazing on-line game Travian. If the map.sql of travian is not up-to-date misinterpretations can occur. 800 / hour … + 165 / hour 16 . . They will break w/ Romans after 41.5 days. Macemen cost (a lot) more than axemen if they stick around for more than about ten days. Travian Answers. If they have troops, use the Combat Simulator to calculate your losses, and then calculate if it’s profitable to raid them. On the total cost of ownership, per 100K defense generated (assuming a 0/100 inf/cav attack): Teuts 100K = 1667 spears @ a cost of 567K in 88 hrs Gauls 100K = 2000 phalanxes @ a cost of 630K in 98 hrs Roms 100K = 2857 praets @ a cost of 1.31M in 236 hrs Roms 100K = 2000 legos @ a cost of 880K in 150 hrs. – raiding, mobile defense, attack, etc.). (Scouting power is affected by blacksmith (attacking), armoury (defending) and walls (defending).). Travian Calculations and Formulae Guide by Woden, Blacksmith & Armoury upgrades Note: These upgrades apply to all soldiers trained in that village, both before and after the upgrade. Please note that you can mark one of rally point tabs as favourite.. Training Requirements Research Time Fictitious/Guise village. Fix natar village area 400/400 or WORLD_MAX not the random area. Hi, will my solitary EI automatically tell me the numbers of the force about to attack me or do I have to instruct him to do something? Eventually, you will build a hammer army, which is BY FAR your biggest offensive army, that you should house in your 15c capital. That's right. A set of travian kingdoms tools to help you master the game. Note that you can keep making adjustments and pressing "Calculate" - no information will be lost. Attack points per 1000 rsrcs (higher is better): Roms IM produce 116.7 Roms LG produce 90.91 Roms EI produce 85.11 Roms EC produce 82.95 Roms PT produce 65.22, Gauls SW produce 121.5 Gauls TT produce 82.57 Gauls HD produce 71.25 Gauls PH produce 47.62 Gauls DD produce 41.28, Teuts MC produce 160.0 Teuts AX produce 122.5 Teuts TK produce 98.36 Teuts PD produce 54.73 Teuts SP produce 29.41. Supported versions: Travian Classic (Speed 3x), Travian Legends (Speed 3x, Scattered Empire, Rise of Alliances), Travian Fire and Sand and Travian Kingdoms (Speed 3x). Willkommen auf der Welt Travian DE x3! 200 / hour … +. Jeder Aufstieg beginnt auf die gleiche Weise: Man legt den Grundstein. T. Knight: 50 Off/wheat, 17/25 Def/wheat, T. Thunder: 45 Off/wheat, 13/20 Def/wheat, 19 speed, carries 38/wheat, costs 545/wheat, Druidrider: 23 Off/wheat, 58/28 Def/wheat, 16 speed, carries 18/wheat, costs 545/wheat, E. Imperatoris: 53,750 Attack / 65,750 Defense, Travian Guide to Sending Multiple Wave Attacks, War Thunder Ground Forces Comprehensive Guide. The data collected to create this online tool and the calculator itself have purely informational purpose, with respect to the creators Travian Games GmbH . Village for village, crop per crop; Gauls are the best. Install Web Extension. There are much more you can find here, such as fancy profile for you ingame profile or some free cool stuff to be downloaded 65 Off/wheat, 35/20 Def/wheat,. Scouts have 35 scouting attack and 20 scouting defence. ... Wegerechner T3 / Distance calculator T3 / Afstandscalculator T3 / Calculatrice de chemin T3. As your hammer approaches the maximum size that your empire can support, superior wheat efficiency really begins to matter. Calculate. 140 160 20 40Stable So you can force them in a defensive position. 160 100 50 50 1Barracks Romans have the best attacker unit (Imperians), and Teutons have the best cavalry defense unit (Spearfighters). 10 Prerequisites: none Your village's troops meet here. Top 5 tips to get it right. Increase .0 . Title: Requires Other: Rename your village 50: 75: 25: 100 5 units 550: 350: 650: 0 5 units 450: 550: 250: 0 5 units 475: 325: 175: 0 Collect a Tribute 35 Travian inactive finder / farm finder - ts2.travian.com Search for inactive travian-players. If you can afford both GB and GS (you better! A praetorian defense will break even with phalanxes and spears on cost for the same amount of defense if they live longer than, respectively, 41.25 and 80.83 days. 0 Private Travian Server. Roms will spend 1.06M and consume 1892 wh/min. There is beginner's protection in Travian, which means that you cannot be attacked during a minimum time of 5 days (3 day on speed servers) . You should hold off on building these unless you intend to attack/raid with them or have a mobile defense to help other cities. O mapa de Travian não é esférico mas antes um Toro. Note: The Palace/Residence defense is the same for both Infantry and Cavalry; e.g., at level 10, it offers 200 Infantry Defense and 200 Cavalry Defense. Da Rohstoffe begrenzt sind, lohnt es sich, einheitlich zu bauen. defense calculator. ECs are actually cheaper than EIs for the same amount of attack. For hammer armies, resource costs are largely unimportant as your entire empire will fund the building in this single city. Thank you. If zero attacking scouts are killed in the enemy village, their visit will be unnoticed. 1120 700 360 400Academy level 5Stable level 1 Break-evens (before Blacksmith/Armoury bonuses): This section lists the total strength of an army needed for points in Off-Bonus or Def-Bonus to have a larger effect than points is Attack or Defense. … 5 / hour … +.. 3 / hour .2 . 170 150 20 40Stable 1 scout is not much helpful. 9 The Travian map is not a ball, but a Torus. Troops. To find an answer, select a parent category and then child categories until the answer appears below. Do not take it too serious. Fix report scout by Natars. For pure attack power go ECs. Install V2 Easy install inside your web browser . Brewery 0 10. However, due to their wheat efficiency and because most attacks (other than cavalry raids) will be significantly skewed towards infantry attack for cost efficiency reasons, they usually end up being the most cost effective defenders. If they have troops, use the Combat Simulator to calculate your losses, and then calculate if it’s profitable to raid them. I recommend a 3:1 or higher ratio of praets:spears as many attack armies will be heavily skewed towards infantry in total attack, due to infantry’s cheaper cost. Acknowledgements. Note, that you DO NOT build your hammer in your capital, but preferably a nearby (e.g. 95 / hour 13 . These values are not listed at either the Wiki or the FAQ; I inferred them from one of the third-party combat calculators. 100K = 667 TKs @ a cost of 1.02M in 93 hrs 100K = 714 HDs @ a cost of 1.40M in 104 hrs 100K = 1111 TTs @ a cost of 1.21M in 129 hrs 100K = 833 EIs @ a cost of 1.18M in 103 hrs 100K = 556 ECs @ a cost of 1.21M in 92 hrs. Inserting in Travian means when you land your troops in an exact order to kill the opponents’ troop off guard. 17 / hour .7 . 4) Combine your knowledge and add up the numbers: Your scout will tell you, how much resources your victim has, now you can calculate how large your army needs to be according to how much your troops can carry. A blacksmith improves the attack value of troops by 1.5% per upgrade. 18,750 Attack / 57,500 Defense Swordsman:….. 35,500 Attack / 46,000 Defense T. Thunder:…. Note, however, that if resource cost is not a constraint then macemen are preferable for 24/7 building due to their higher att/min, speed and carrying capacity (see below). Note that you can keep making adjustments and pressing "Calculate" - no information will be lost. Versuche, alle einzigartigen Artefakte zu bekommen – oder baue das schnellste Weltwunder der Geschichte. This is a short video detailing how to scout in the real time strategy Travian. Defense Against Cavalry On the total cost of ownership, per 100K defense generated (assuming a 100/0 inf/cav attack): Teuts 100K = 2857 spears @ a cost of 971K in 150 hrs Gauls 100K = 2500 phalanxes @ a cost of 788K in 122 hrs Roms 100K = 1538 praets @ a cost of 708K in 127 hrs Roms 100K = 2857 legos @ a cost of 1.26M in 214 hrs. .. 22 / hour … +.. 7 / hour .5 . 34.0 Attack,.. 48.0 /. 7 speed, carries 50/wheat, costs 600/wheat E. Imperatoris: 40 Off/wheat, 22/17 Def/wheat, 14 speed, carries 33/wheat, costs 470/wheat E. Caesaris … 45 Off/wheat, 20/26 Def/wheat, 10 speed, carries 18/wheat, costs 543/wheat E. Legati: ……………… 10/ 5 Def/wheat, 16 speed, …………….. costs 180/wheat, -= Teuton units =- Maceman: . Welcome to server Travian COM 3! ₪ ₪ ₪ ₪ ₪ ₪ ₪ ₪ ₪ ₪ ₪ ₪ ₪ ₪ ₪ ₪ ₪ ₪ ₪ ₪ ₪ ₪ ₪ ₪ ₪ ₪ ₪ ₪ ₪ ₪ ₪ ₪ ₪ ₪ ₪ ₪ ₪ ₪ ₪ ₪ ₪ ₪ ₪ ₪ ₪ ₪ ₪ ₪, Headings: – # : Number of units you can get for 12 crops – A : Attack value (based on # x attack) – Ra : Raid value (based on # x speed x res carried) – A/Sp : Attack for Speed (based on # x attack x speed) – MD : Melee Defense (based on # x melee defense) – CD : Cavalry Defense (based on # x cavalry defense) – Unit Name : (the name of the unit), 12 480 2880 02880 420 600 Legionnaire 12 360 1200 01800 780 420 Praetorian 12 840 4200 05880 480 300 Imperian 04 480 5600 06720 260 200 Equites Imperatoris 03 540 2100 05400 240 315 Equites Caesaris, 12 180 2520 01260 480 600 Phalanx 12 780 3240 04680 420 240 Swordfighter 06 540 8550 10260 150 240 Theutates Thunder 06 270 3360 04320 790 330 Druidrider 04 560 3380 07280 200 660 Haeduan, 12 480 5040 03360 240 060 Clubswinger 12 240 3360 00840 420 720 Spearfighter 12 720 3600 04320 360 360 Axefighter 06 330 6600 03300 600 240 Paladin 04 600 2880 05400 200 600 Teuton Knight, Headings: – SpVa Specific Value (The stat specific value) – TV : Total Value, (The total value of their [att + m/c def] x units for 12 crop) – ModV : Modified Value, (SpVa + TV showing 2x the stat they will be most used for) – Unit Name (the name of the unit), Best Attackers: SpVa – TV – ModV – Unit Name 00840 1620 02460 Imperian 00780 1440 02220 Swordfighter 00720 1440 02160 Axefighter, Best Raiders: SpVa – TV – ModV – Unit Name 08550 0930 09480 Theutates Thunder 06600 1260 07860 Paladin 05600 0940 06540 Equites Imperatoris, Best Attackers for Speed: SpVa – TV – ModV – Unit Name 10260 0930 11190 Theutates Thunder 06720 0940 07660 Equites Imperatoris 05400 1100 06500 Teuton Knight, Best Melee Defenders: SpVa – TV – ModV – Unit Name 00790 1290 02080 Druidrider 00780 1560 02340 Praetorian 00600 1170 01770 Paladin, Best Cavalry Defenders: SpVa – TV – ModV – Unit Name 720 1260 1980 Spearfighter 660 1420 2080 Haeduan 600 1500 2100 Legionnaire, Total Power (12 crops for each unit that is the best of their tribe), Rome: 21100 Imperian – 12 for attack Equites Imperatoris – 4 for raids Equites Imperatoris – 4 for speed attacks Praetorian – 12 for melee defense Legionnaire – 12 for cavalry defense, Gaul: 27050 Swordfighter – 12 for attack Theutates Thunder – 6 for raids Theutates Thunder – 6 for speed attacks Druidrider – 6 for melee defense Haeduan – 4 for cavalry defense, Teuton: 20270 Axefighter – 12 for attack Paladin – 6 for raids Teuton Knight – 4 for speed attacks Paladin – 6 for melee defense Spearfighter – 12 for cavalry defense, Hero bonus: +25% Attack, +67% Defense (game rounds to nearest 5), Attack/Defense Points (game rounds to nearest 5) This section lists the average bonus per point of Attack or Defense.